Aryaduta , Rhestana (2011) Aplikasi Sempoa Untuk Hp Touchscreen. EEPIS Final Project.
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Abstract
Since time immemorial, or abacus abacus has been known as a tool for calculating the earliest humans, and is the forerunner of the modern calculating aids such as digital calculators and computers even today the abacus is still used by the society at large and even used as subjects in some schools in Indonesia. The main reason is the abacus is still studied by abacus abacus or we can train our power of concentration and thinking, especially in solving arithmetic problems. Since the end of the second world war and has undergone many changes from its initial form in order to adjust the times and the most popular is the abacus which was popularized in Japan 1-4. In studying mental abacus until it reaches the stage of arimatika required perseverance and hard work to achieve it. And it will be difficult, especially for those just learning this abacus. Until now, the abacus has been widely studied through the course, the learning process at school, literature books and even songs and it would be nice if the abacus can be studied through the medium of fun and games can be played anytime mobile game at a time when leisure through the media to be more interactive touchscreen and instill the basic concept of abacus. Making a simple mobile game covers basic knowledge for learning the abacus, so players can be entertained and are not directly absorb the material and the basic concept of abacus.
Item Type: | Article |
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Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science Q Science > QA Mathematics > QA76 Computer software |
Divisions: | Faculty of Engineering, Science and Mathematics > School of Electronics and Computer Science |
Depositing User: | arya duta rhestana |
Date Deposited: | 14 Feb 2012 10:06 |
Last Modified: | 14 Feb 2012 10:06 |
URI: | http://repo.pens.ac.id/id/eprint/1222 |
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