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Rancang Bangun Game Sinjan Untuk Pembelajaran Jaringan Komputer Tingkat SMK

Kuncara, Eska Setia and Nadhori, Isbat Uzzin and Asmara, Rengga (2010) Rancang Bangun Game Sinjan Untuk Pembelajaran Jaringan Komputer Tingkat SMK. eepis final project.

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    Abstract

    ABSTRACT The lesson material about Network oftenfeel difficult for any students of Vocational high School, in this case cause the material have though sometimes still monoton and borried. So the spirit to learn network material less and considered not interesting. Because that the sutdy media have to made inovation which can give simulation to students for studying about network. This study media applicated like flash game which fix with the basic competition computer and network techniques. SinJan game application designed simply and attracted so when user playing this game can give advantages undirectly it�s study introduce computer network. This SinJan game devided be 5 steos, ofter user finishing all challanges, so in the ends step there are quizes to know the ability user after play the game. Keyword : SinJan Game, Computer Network, Interactive Game

    Item Type: Article
    Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
    Q Science > QA Mathematics > QA76 Computer software
    Divisions: Faculty of Engineering, Science and Mathematics > School of Electronics and Computer Science
    Depositing User: Ms Annisa Nurul Faridha
    Date Deposited: 29 Jul 2011 15:21
    Last Modified: 29 Jul 2011 15:21
    URI: http://repo.pens.ac.id/id/eprint/364

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