PUTRA, WAHYU SURYA and Setiawardhana, Setia and Fathoni, Kholid (2009) DETEKSI GERAKAN TANGAN SEBAGAI PENGENDALI POINTER PADA GAME SHOOTER. eepis final project.
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Abstract
Most game in this time controlled by mechanic appliance or joystick controller. For example fighting game controlled by joystick, Dance Game with switch, Game Shooter which in controling weapon infra squeeze and still many again.Target of this final project is to make an application facilitating all gamers to control character which they play unassistedly of joystick, but using detect gesticulating of player. This method will be used special for the Game Shooter. So that user shall no longger use mechanic appliance again. And interesting that is user will will involve manifestly To finish this final project, used camera of webcam as a means of assist to catch a image of hand of player. Technique weared at this method is by taking stand hand finger and move direction arm as according to gesticulating.After that it image will be procced for detect skin colour with used peer model detection method. Whereas for hand detect, writer using HaarClasifier method that previously training first. After get the object, in this sense user hand, the next move is doing window segmentation that will be prescriptive the movement of virtual pointer a game. System can handle pointer mouse with good result accord with direction hand movement with accurate percentage 80% and click pointer operation accurate 90%. The optimum distance between user against webcam for object detection is around 150cm.
Item Type: | Article |
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Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science Q Science > QA Mathematics > QA76 Computer software |
Divisions: | Faculty of Engineering, Science and Mathematics > School of Electronics and Computer Science |
Depositing User: | Ms Annisa Nurul Faridha |
Date Deposited: | 29 Jul 2011 15:16 |
Last Modified: | 29 Jul 2011 15:16 |
URI: | http://repo.pens.ac.id/id/eprint/456 |
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