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Penyelesaian Puzzle Sudoku Menggunakan Algoritma Genetika

Wihandika, Randy Cahya and Mubtada'i, Nur Rosyid and Hakku, Rizky Yunar (2011) Penyelesaian Puzzle Sudoku Menggunakan Algoritma Genetika. EEPIS Final Project.

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    Abstract

    Sudoku is a puzzle game in a 9x9 board which uses the digits 1 through 9. The target of the game is to complete the board by filling in the empty cells with a number so that in one row, column, and region (3x3 cells) no numbers are repeated. Therefore, in a Sudoku puzzle, there is only one valid solution. Completion of this game manually takes a while, until some researches try to solve the puzzle using multiple algorithms which process requires many iterations. With Genetic Algorithm, a solution of the Sudoku puzzle is represented in a chromosome or an individual with a particular structure. Chromosomes in a population will pass through several processes: selection, crossover, and mutation. Chromosome which passes is expected the best, which is a solution to the puzzle.

    Item Type: Article
    Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
    Q Science > QA Mathematics > QA76 Computer software
    Divisions: Faculty of Engineering, Science and Mathematics > School of Electronics and Computer Science
    Depositing User: Mrs fariny masna
    Date Deposited: 15 Apr 2011 21:36
    Last Modified: 15 Apr 2011 21:36
    URI: http://repo.pens.ac.id/id/eprint/602

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